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Half hit |
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Midway between a full and a light hit.
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Handicap |
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Pins awarded to individuals or teams in an attempt to equalize competition.
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Hard way |
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1)Rolling 200 by alternating strikes and spares (Dutch 200), 2) Making the 2-7 or 3-10 by deflecting the front pin into the back, rather than hitting both pins with the ball.
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Head pin |
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Front or Number 1 pin of a rack.
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High board |
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Due to atmospheric conditions, a board in a lane may expand or contract a tiny bit, but enough to change the course of a ball rolling in that area. Most boards contract, leaving a low area or a low board, but it is still (mis)termed a high board.
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High hit |
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1)Ball contacting a pin near its center, 2) A first ball that hits the center of the head pin.
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Higher |
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More to the left (for right-handers, and vice versa for lefties).
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Hold, holding alley |
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A lane that resists the hooking action of a ball.
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Hole |
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1) The 1-3 pocket, 1-2 for lefties; 2) another name for 'split' (railroad), 4) an open
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Home alley |
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Favorite lane or pair of lanes for individual or teams.
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Hook |
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A ball that breaks to the left for right-handers and to the right for lefties.
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Hook alley |
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A lane on which the ball will hook easily.
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Hot |
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When a bowler or team starts lining up strikes.
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House ball |
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Bowling ball provided by the center.
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Inside |
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A starting point near the center of the lane (as opposed to the outside, near the edge of the lane) usually referring to the point of release.
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In there |
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A good pocket hit.
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Jack Manders |
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Rolling through the middle of a 7-10 or any wide split. (field goal)
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Jam |
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Force the ball high into the pocket.
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Jersey, Jersey side |
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To the left of the headpin (for right-handers, and vice versa for lefties).
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